Hello there,
I made a remix from the ghost here. It is part of the creation of a CC0 asset pack.
Hey thanks! :D
Hello I made a remix of this monster.A lot of color variations in Dawnbringer 32 palette, all aligned on a gridhttps://opengameart.org/content/fire-slime-monster-variations-db32
Hello!I made a remix of this work, the same chests, but smaller in pixel size. (Also, added an animation)https://opengameart.org/content/small-treasure-chests-32x32
Great song, thanks for sharing!
This song reminds me of good ol' Phantasy Star IV when you meet Raja's Friend in high pub shortly after landing on Dezolis <3
Very nice tune! I love when track are interlinked and reuse a common theme, that kind of thing gives an extra cohesion.I wish I could use those tracks in a game someday!
I do agree with sir Bobjt really great track you have there; thanks so much for sharing !
Oh yeah that's true thanks! I edited the description.
Thanks!
Hello there!
I just published a rework of a slime monster that I adapted to 8-Bit and NES constraints, it's under CC0 licence, so enjoy!
https://opengameart.org/content/8bit-nes-big-slime-monster
Hello there,
I made a remix from the ghost here. It is part of the creation of a CC0 asset pack.
Hey thanks! :D
Hello I made a remix of this monster.
A lot of color variations in Dawnbringer 32 palette, all aligned on a grid
https://opengameart.org/content/fire-slime-monster-variations-db32
Hello!
I made a remix of this work, the same chests, but smaller in pixel size. (Also, added an animation)
https://opengameart.org/content/small-treasure-chests-32x32
Great song, thanks for sharing!
This song reminds me of good ol' Phantasy Star IV when you meet Raja's Friend in high pub shortly after landing on Dezolis <3
Very nice tune! I love when track are interlinked and reuse a common theme, that kind of thing gives an extra cohesion.
I wish I could use those tracks in a game someday!
I do agree with sir Bobjt really great track you have there; thanks so much for sharing !
Oh yeah that's true thanks! I edited the description.
Thanks!
Hello there!
I just published a rework of a slime monster that I adapted to 8-Bit and NES constraints, it's under CC0 licence, so enjoy!
https://opengameart.org/content/8bit-nes-big-slime-monster
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