Asking people not to resell CC0 assets is unenforcable, and in fact, would make the assets unusable if it were. Would you be willing to omit that requirement?
That is appreciated, but you should mark the specific asset used, not the author in general. With a link to the author, it's hard to tell which texture of the authors was used. Linking to the texture submission itself indicates both the author and asset.
Then you're free to change the license from CC-BY 4.0 to CC0 with no conflicts. It is up to the user of the asset to decide if they want to continue using the assets under the old terms or switch to the new terms.
@Byzmod3d, you mention programming, but there is no game code here. That's fine (preferred, in fact; OGA is not a code repository) but why are you mentioning game code programming? Is there a link you could provide where people could play or download your game?
Please do not make duplicate posts. If you would like to bump your original topic, you may comment on it. If you would like the original post moved from "General" to "Requests", I can do that for you. Just let me know. This post will be deleted soon.
Excellent reference animations.
Asking people not to resell CC0 assets is unenforcable, and in fact, would make the assets unusable if it were. Would you be willing to omit that requirement?
That is appreciated, but you should mark the specific asset used, not the author in general. With a link to the author, it's hard to tell which texture of the authors was used. Linking to the texture submission itself indicates both the author and asset.
that ain't no texture! that's a user!
Then you're free to change the license from CC-BY 4.0 to CC0 with no conflicts. It is up to the user of the asset to decide if they want to continue using the assets under the old terms or switch to the new terms.
It depends. Is the content who's license is changing derived from anyone else's work?
@Byzmod3d, you mention programming, but there is no game code here. That's fine (preferred, in fact; OGA is not a code repository) but why are you mentioning game code programming? Is there a link you could provide where people could play or download your game?
Done.
No worries. These are still solid gold, my dude.
I'm loving all the voice stuff you're sharing!
These may be usable in broader range of applications if the reverb wasn't added. Or if a non-reverb version was available as well.
Please do not make duplicate posts. If you would like to bump your original topic, you may comment on it. If you would like the original post moved from "General" to "Requests", I can do that for you. Just let me know. This post will be deleted soon.
Pages