Vidmaster, I will make the ships, but a little later, don't worry, I'm didn't forgot about it. Thanks for feedback, I will consider all нщгк suggestions, just not sure about animations, cause this is not my not my strong point.
Thank you all! I glad that you like it. Please, leave some feedback when you use it, in order I be able to expend this pack with mostly missing things.
Also, I have submitted an early version of effects set, so need your feedback about it's usability in real projects, what is missing, so I can finalize it. Thank you!
Some new staff — project logo, and battle mech, that I named after the hero of the russian fairy tale "Kolobok". Hero is a small spherical creature made from dough. Battle Mech "Kolobok" is something like Kalashnikov rifle in our time — reliable, unpretentious, cheap which is why very popular weapon.
Vidmaster, I will make the ships, but a little later, don't worry, I'm didn't forgot about it. Thanks for feedback, I will consider all нщгк suggestions, just not sure about animations, cause this is not my not my strong point.
Thank you!
Thank you all! I glad that you like it. Please, leave some feedback when you use it, in order I be able to expend this pack with mostly missing things.
Cool staff!
Great!
Great staff!
Great work! Love it!
collingreen, thank you, and you are welcome!
Here are new staff — new freelancer, location sketch, and some giant space stations (like Death Star).
Also, I have submitted an early version of effects set, so need your feedback about it's usability in real projects, what is missing, so I can finalize it. Thank you!
http://opengameart.org/content/2d-shooter-effects-alpha-version
Some new staff — project logo, and battle mech, that I named after the hero of the russian fairy tale "Kolobok". Hero is a small spherical creature made from dough.
Battle Mech "Kolobok" is something like Kalashnikov rifle in our time — reliable, unpretentious, cheap which is why very popular weapon.
Flattering to hear it!
I'm didn't use any specific tutorials (everything are useful), but maybe, some day, I'll make my own :)
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